Wednesday, 7 June 2017

Game Defect Triggers

Configuration Trigger

This occurs whilst the game is being configured and set up so that the player is ready to load and launch to game. The user has the options to change various settings such as resolution, quality, fullscreen etc. This could also be to do with hardware settings such as having a keyboard, mouse or headset connected to your rig.

Start-up Trigger

This happens whilst the game is starting and beginning to load, as something could be wrong or faulty due to the information that the system is trying to load in for the in game mechanisms and previous save files for the game. An example of this could be on Pokemon Ruby from when you open up the game and the system tells you that he save file is corrupted or the internal battery has run dry.

Exception Trigger

This trigger can occur at any time and it happens when the software can't comprehend the unusual trigger and this causes something such as a blue screen to occur where you are forced to turn off or reset the game.

Stress Trigger

This happens in game when the game is too demanding for the platform which causes the system to strain by lowering frames and generating high temperatures which can cause a rig to overheat or crashing because it can't handle the requirements needed.

Normal Trigger

This occurs in game and they tend to be very minor and doesn't effect the game too much. An example of this is walking on a tile that you're not supposed to but you can simply walk back off it and continue playing the game.

Restart Trigger

This occurs at any point of the game when the game either crashes, needs to update or an errors occurs in the process. This could happen before the game has completely loaded in, in game or post game.

No comments:

Post a Comment